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EliGE Explains Why CS:GO Lacks Of Content Compared To Other Games

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23-year-old American player Jonathan “EliGE” Jablonowski is one of the best players in the CS:GO scene, and he has been playing under Team Liquid jersey for over six years, winning around $1.000.000 from the tournaments.

EliGE wanted to talk about one of the biggest problems of CS:GO via Twitter, which is lack of content, and explained why CS:GO is too far behind to actually be a creative content creator on both livestream and upload videos.

CS:GO professional scene has been struggling to find enjoyment for the past two years. Not only because of wasn’t getting and major updates about the meta, but also due to the intense schedule of the tournaments.

Same players and same players have been playing against each other every week, and we should also mention that most of them are best-of-three matches. Therefore, there are only a few players who play CS:GO in their streams and create videos on YouTube.

EliGE wanted to take attention to this matter and pointed out that players had to choose between spending their free time with their family or play the game because of busy travel schedules, playing the game so much that affects the performance, and many more.

According to EliGE, the scene needs to improve as soon as possible. He suggested that CS:GO could bring a seasonal leaderboard to the game to make it more interesting and reducing the busy schedule and travels might be an another key factor.

Furthermore, EliGE explained in the tweet why content creation is so important for the community as well as the content creator. He mentioned that it creates a connection between the fans and players and create storylines to even build a strong bond between the community.

EliGE wrote:

“CS:GO content creation (not including officials) has stagnated and progressively regressed as the years have went on. There’s a lot of reasons that can be used for why (intense travel schedules, community/player pressure/performance) but as a whole it needs to improve.

It would be amazing if we could get something interesting for the casual viewer to watch (a seasonal leaderboard ranked system akin to every single other competitive game out there) is the main dynamic that could help a lot as well incentivize more solo/duo play.

Reducing the amount of 200 day travel years post COVID to give more reasonable personal time for players so they don’t have to choose between friends / family during off-time and have more time to do content like FPL/Youtube/any streaming at all.”

Furthermore, EliGE explained why content creation is so important for the community as well as the content creator. He mentioned that it creates a connection between the fans and players and create storylines to even build a strong bond between the community.

“Understanding from the community and other figures that creating content does not mean a reduction on focus for team play,” EliGE said. “A majority of pro teams will not be reducing hours for teams to produce content. Don’t be silly and if a player underperforms, it’s because of other reasons.”

“More players having the drive and recognition of the importance of content creation. Content creation builds brands, builds stories, creates a connection between fans and the players. If the lack of org support for NA is still a mystery to players / fans, pay attention to this.”

“I’ve put it on myself at the start of this year to put my foot forward in this regard and I think more players need to do it for the health of the scene as a whole. Thanks for coming to my TED talk.”

If you got any tips and feedback, mail me please: eren@gaimer.net





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