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G2 Esports’ Pengu Explains Why The New ‘Ping’ System Will Hurt Rainbow Six Siege



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Niclas Mouritzen, known as “Pengu,” is a 22-year-old Danish Rainbow Six Siege player who has been playing under G2 Esports jersey for over two years. In his career, he earned over $300.000 from the events.

Pengu took to his official Twitter account to share his opinion about the new patch notes on the test server of the game and explained why the new ping system is a bad thing for competitive play.

Right now, you can only ping a position where you are looking with your operator, but in the test server, Ubisoft changed the feature and allowed players to ping from the drones.

Because of how lazy this new feature is, Pengu thinks that it will hurt the gameplay and shouldn’t be added in ranked and competitive level if they want to add it. He stated that this feature will make redundant the map knowledge and communication skills.

Here is what Pengu said:

“A lot of discussion going on around the new ping 2.0. I think the ability to spot gadgets is great. However, I am very against freely yellow pinging on drones/cams, there is no risk vs reward like with marking & it could cause a lot of frustration. what do you think?

I think the current mark works so well because you are making the enemy aware that you know where they are, and likely something is about to happen, a prefire/wallbang, a jump out etc. The ability to freely ping takes away the level of skill that communication is all about.”

He added:

“Map knowledge & specificity becomes more redundant. If anything keep it in quick match / newcomers for new players to use it, but for ranked/competitive I think its highly inappropriate. we still dont have a solo queue vs stack ranked & skill gap is already hurting.”

You can read the tweets below.

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