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Ubisoft Releases New Update For Rainbow Six Siege Features Reverse Friendly Fire

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At the Rainbow Six Invitational, Ubisoft showed us new features, year 4 road map and more… One of them was Reverse Friendly Fire and Ubisoft finished the last details of RFF. The effectivenes of RFF is changes in different situations. Explosives, first and secondary weapons are affecting unique ways.

Here are the Reverse Friendly Fire details according to Ubisoft.

Weapons and Thrown Objects:

Impacts:

    • Primary/secondary weapons
    • Direct hits from thrown unique gadgets
    • Exothermic-S Torch (Maverick)
    • SK 4-12 (Buck)
    • Mounted LMG (Tachanka; regardless of who’s using the turret)
    • M120 CREM (Ash) when the breaching round directly hits someone
    • KS79 Lifeline (Zofia)
    • Airjab Launcher (Nomad)
    • Pest Launcher (Mozzie)

Before RFF activation:

    • Can cause damage to teammates
    • Will count towards activating RFF

After RFF activation:

    • Teammates will not receive damage
    • Will reverse damage dealt

Explosives:

Impacts:

    • Generic gadgets (frag grenade, C4, breach charge) that results in an explosion*
    • Gas Grenade (Smoke)
    • TAC MKO asphyxiating bolts (Capitão)
    • M120 CREM (Ash) when the breaching round explodes
    • Cluster Charge (Fuze)

*Explosive gadgets that do not do damage (i.e. stun grenades, Ying’s Candela) will not be affected by RFF in any way

Before RFF activation:

    • Can cause damage to teammates
    • Will count towards activating RFF

After RFF activation:

    • Can cause damage to teammates
    • Does not reverse damage dealt*

*Explosives currently will continue to damage teammates even under RFF. This is not intended and will be fixed in Season 2.

Exceptions*:

    • Claymore
    • Entry Denial Device (Kapkan)
    • X-Kairos pellets (Hibana)
    • Exothermic Charge (Thermite)

*These explosives do not trigger RFF. While under RFF, these also do not reverse damage dealt and can continue to damage teammates. This can change in the future with feedback and further game design considerations.

Drones and Operators Cameras:

Impacts:

    • Evil Eye (Maestro)
    • Shock Drone (Twitch and Mozzie)

Before RFF activation:

    • Can cause damage to teammates
    • Will count towards activating RFF

After RFF activation:

    • Teammates will not receive damage
    • Will reverse damage dealt (onto the drone/camera)

Ubisoft also added:

“Further changes for Reverse Friendly Fire will come during Year 4 Season 2. We will introduce situations where the system will activate for the whole squad. How gadgets will react and behave under Reverse Friendly Fire will also be fine-tuned based on data and feedback. We look forward to sharing future developments with you.”

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